Exodus: The Ultimate Guide for the True Futurism Fanatic.

For a distinct breed of science-fiction devotee, the revelation of Exodus stood as the most significant reveal from a recent gaming awards ceremony. Interestingly, those very fans could have missed grasped its full significance during the initial showcase.

Exodus, the debut title from a recently established studio filled with former talent from a legendary RPG developer, was first announced a couple of years prior. At the latest event, the development team provided an early release window of 2027, accompanied by a action-packed trailer. Ahead of this reveal, the studio's leadership discussed some of the grounded scientific concepts that underpin for the game's universe: relativistic time effects, genetic alteration, and interstellar colonization. These are all suitably complex ideas, which are particularly tough to communicate in a brief, marketing-driven trailer.

“I would have preferred some of those intriguing and fresh ideas were highlighted in the trailer. What I perceived was ‘standard man in space,’” wrote one viewer. Another quipped, “My impression was ‘this is like a well-known space opera RPG at home.’” Feedback in online forums were similarly divided.

The trailer's approach certainly is understandable from a commercial perspective. When attempting to stand out during a hours-long barrage of game announcements, what has broader appeal: A group discussing the complexities of relativity? Or enormous robots blowing up while other mechs fire energy beams from their visors? However, in prioritizing visual bombast, the developers omitted to include the quieter details that make Exodus one of the more intriguing hard sci-fi games on the horizon. Let's delve deeper.


The Question of Humanity

Does Exodus feature aliens? Yes. It depends. Consider that scene near the beginning of the trailer, showing a being with gray-blue skin and cybernetic components fused into their flesh. That was definitely an alien, right? Ultimately hinges on your interpretation regarding one of the game's major philosophical questions: If you applied gradual replacement philosophy to the human DNA, is what results still humanity?

“We want the Celestials... for a player that isn't invest considerable amounts of time into learning the backstory, to still grasp the basic premise that they're transhuman descendants, see that they’re an foe you have to confront... But also, ultimately, make sure it's engaging and that they're cool and that they play well to fight against,” explained the studio's head.

Grasping how these otherworldly beings aren't by definition aliens requires understanding immense expanses of both the cosmos and temporal progression. Time dilation — the scientific principle that time moves differently for rapidly traveling objects — is an operative core tenet of Exodus’ fictional framework. Here are the fundamentals: Humanity leaves a desiccated Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human voyagers arrive ages before others. Those firstcomers heavily modified their biology and took on the “Celestial” moniker.

“There’s different levels of evolution. The people who reached the Centauri cluster first... had tens of thousands of years of evolution into the Celestials... They really see standard humans as fundamentally backwards, inferior, not really worthy for the higher tiers of society,” stated the game's narrative director.

Exodus is set about 40,000 years in the future. Ponder that scale — that's effectively all of our documented past multiplied ten times over. Now imagine what humans would evolve into if they spent ten entire human histories mastering the boundaries of biological science. You would absolutely not identify the outcome as human. You might even believe you're looking at an alien. The most fearsome strain of Celestial, known as the Mara-Yama, can assume diverse forms. Some possess fangs and claws and stand nine feet tall. Others are encased in armored plating. According to supplementary lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a fleshy blob attached to a head.


A Universe of Ideas

Between the detonations, lasers, and war beasts, you might have glimpsed snippets of advanced technology in the trailer. The protagonist, Jun Aslan, interacts with a metallic machine that emanates a purple glow. A spaceship flies into a portal and is gone at near-light speed. This all seems outside human comprehension, the kind of tech attributed to a Kardashev Scale-topping civilization. Yet, these are further examples of elements that seem alien but are firmly grounded in mankind's own evolution.

Beyond the core development team, the Exodus canon is being crafted by what the narrative lead called a duo of “literary legends.” One bestselling author has already published a massive novel set in the universe, with another planned, while another esteemed writer has penned a series of short stories. Incorporating such legendary science-fiction writers into the project years before the game's release has allowed the studio to develop a dense fictional universe as a backdrop for the game.

“It was really a joint venture. We had set some parameters, and working with him, he would have ideas... and we would work to see how they all integrated... With someone so talented, you don't want to handcuff him. You want to give him creative freedom,” the narrative director said of the collaboration.

One notable scene shows Jun seemingly manipulate the ground beneath him, fashioning stone into a makeshift bridge. This material, called livestone, is controlled by brainwaves from Celestials or a specific human subclass — descendants of later human arrivals who were allowed specific technologies by the Celestials. Since Jun shows this ability, speculation arises about his nature.

“Jun's not specifically a Uranic human... Jun is sort of a hacked version, for want of a better term,” clarified the writer, adding that the ability to use Celestial technology is a “important element of the game.”

The immense scale of the Exodus setting — both in physical space and temporal scope — means there is abundant room for multiple stories to be told, pulling from the same universe without causing overlap.


Tales of Time and Loss

Although Exodus has been in development for a couple of years and won't arrive, several stories have already begun to be told within its universe. The first major novel explores the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials totally alien to her experience. An episode of a sci-fi anthology depicts a poignant story about a father chasing his daughter across star systems, with time dilation causing life-altering effects on their family; by the time he finds her, she has aged a lifetime.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily abdicated by Celestials that has become a human stronghold. A technological virus known as “the Rot” has begun eating away at everything, including essential life support systems, and Jun must use his unique powers to {find a solution|stop

Jennifer Hale
Jennifer Hale

A certified skincare specialist and wellness coach with over a decade of experience in beauty and holistic health.